Clair Obscur: Expedition 33 – how a tiny studio developed the Belle Époque-set gaming blockbuster

The Guardian12/11/2025 • Last cited 12/14/2025

Summary

Guillaume Broche's narrative-driven roleplaying game, Clair Obscur: Expedition 33, has achieved significant success, receiving 12 nominations at the Game awards and selling over 2 million copies, with French President Emmanuel Macron praising it as a "shining example of French audacity," according to The Guardian. The game evolved from a personal project and technical demo called We Lost, showcasing Broche's innovative vision and risk-taking approach.

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Lindy Score Breakdown

35
Age (0-35)
35 days
16
Velocity (0-40)
4 sources (low traction)
8
Tier (0-10)
The Guardian
6
Breadth (0-15)
4 unique
Total Score65/100

Related Story Timeline

  1. 2025-12-05
    Horses, the Most Controversial Game of the Year, Doesn’t Live Up to the Hype (Wired)
  2. 2025-12-11
    Clair Obscur: Expedition 33 – how a tiny studio developed the Belle Époque-set gaming blockbuster (current)

AnalysisRisk 10

Source Reputation: Moderate trust (8/20 pts)
Consensus: Strong consensus: 4 independent sources
Age: 35 days - proven survivor

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